![]() ![]() Provided below is a list of the main features: Drop in the files, configure a few settings and away you go! Since the aimbot is not specific to a single game, it should be possible to easily adapt any of the components or create new components. All you need is a trained neural network in the darknet format. The idea was to create an aimbot that could be used across a wide variety of games. This aimbot achieved the top score in Aim Lab, with the three layer yolov4-tiny convolutional neural network trained on less than 300 images. ![]() Please check that the user agreement for your game allows the use of such a programs! It is essentially a "pixel bot", designed primarily for use with first-person shooter games. The aimbot doesn't read/write memory from/to the target process. ![]() This is a general purpose aimbot, which uses a neural network for enemy/target detection. ![]()
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